User Testing Toolkit

Utilise this suite of guides, tools, resources and processes developed to undertake various types of User Testing for games.

1 Day+
Individuals or teams
Same time
Remote or in-person
User Testing Toolkit

What is it?

A document outlining a process which can guide the planning and running of user testing activities. This covers both remote and in person studies.

Every project is different and may require some adjustment, but the overall process has been tested in a range of scenarios.

Throughout this Toolkit are links to documents or resources which can be used as guidance or templates. These assist the planning and execution of a fast turnaround user testing process, all syncing with the game development process.


Who is it for?

Anyone who wants to complete user testing on a product or video game. 

How does it work?

  1. Set goals & objectives
  2. Plan out your session
  3. Run the sessions
  4. Analyse and report


You will need at least one potential project or collaboration to evaluate with sufficient depth of information to run through the whole process.


A Discovery Lab report with a decision on whether to proceed or not with the project or collaboration.

What is Miro?

It’s an online collaboration tool to allow you to work with others on tasks or projects in the same digital space in your browser.

How do I use it?

You’ll need to sign up for an account at, use the link on this tool page to go to the Miro template and select ‘Use template’ to add it to your account. Then you’ll be able to use it and share it as often as you like.

Once you open up one of our Miro template there are notes to get you started and guide you through the tools.

Need more help?

Miro has a comprehensive guide to the platform and how it all works.